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Time to meet our first Beneath the Sands NPC but you better be prepared to haggle.
Elephants with some tude? Absolutely. Count us in on everything Loxodon these days.
With time on our side, we get a chance to swap out some scatter terrain on a previously prepped encounter.
Another DnD townsfolk NPC for our ever-growing library?! Ummm, yes please.
Sometimes you gotta send in Silencer Units when Constructs suddenly go wrong.
Great, so now we have Gremlins just roaming around Gnome Tinkerers? That can’t be good.
Wall of Water spell or Rushing Water trap? All depends on the rolls!
Those Gnome Tinkerer’s are up to their old mechanical tricks again and have a new ride for you to test drive.
Egads! Talk to your mother with that mouth? Just askin’.
Mugs are for suckers. Real Minotaur’s only need a bottle. Am I right?!
Cannons are gonna be primo scatter terrain for our Hovertrains and traditional pirate ships so time to pull some prints!
Tigers are mean. Mechanical Tigers are just…unfair.
The streets of Waterdeep are unsafe! You need to catch our newest NPC before he strikes again!
Elementals are a must in our beloved DnD game and these Ice baddies just moved to the front of the line.
Travelers gotta pay up to ride the rails, and that means we need a cool ticket booth!
We’ve got a rock-solid piece of DnD scatter terrain for your next stone cutting NPC!
Poor Jack Shaw will forever bear his own cross for his part in the Night Hag’s sinister plot!
Slaads say they’re misunderstood. We say never trust ’em…especially the blue ones.
Another dice sesh cometh. Let’s see what DM Ben has cooked up for the group!
A Minotaur monster is bad enough but dropping an undead one on our DnD party is just plain mean.
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