advertisement
28 May 2025
Let’s jump right back into our dungeon delve build with a brand new room! This time, things are going to take a cold-stone turn for our curious adventurers. Better get that Scroll of Greater Restoration ready!
A brief refresher for first-time readers: We’re building out each room in D&D Beyond’s Acquisitions Incorporated free 5e module for the Tresendar Manor mini dungeon. We’re tackling them one at a time and making solid progress!
Here’s where we stand:
And when we’re done, we’ll lay out the whole dungeon inside our fabulous Wyrmwood gaming table (or as much as we can fit for starters).
The dungeon room we’re setting our sights on is Area 9: Between a Rock and a Cockatrice. We’ll start with our miniature pulls and then circle back on the terrain in a follow-up DnD post. Again, it’s always a chicken-and-egg scenario in terms of what we select from our DnD collection first. This time, the minis spoke to us.
The module calls for a couple of undead cockatrices. Now, there is an undead version by WizKids from their Rage of Demons set. There’s also a newer sculpt from their Quests from the Infinite Staircase set. Both are nice options, but alas, we don’t have either of those miniatures in our collection…yet. 😉
Of course, the undead version would fit perfectly here; however, we don’t see using that specific monster type very often. So instead, we went with the original Cockatrice from the fabulous Against the Giants set. DM Ben will simply describe them as no longer part of the “living club.”
The encounter calls for two of these freaky birds, but that’s assuming a much lower party level. We have six players in our office campaign at level five. DM Ben will double the number of enemies to four, and then he’ll beef them up a tad to: AC 14, 47 hp, +6 att/2d4+2 damage, and a CON save of DC 12.
Our room description is as follows: “Apart from a fallen kobold statue that blocked the door, this room contains only four beds. Each is covered in torn sheets, its straw mattress crawling with bugs.”
The players will see one petrified NPC partially blocking the door, originally a kobold named “Patsy.” A ways back, DM Ben bought a group of cool stone NPCs from a Sunrise Sven and has been eager to get them into a game. No idea where these miniatures are from, but we love the stonework coloring he did here.
The plan is to have that smaller goblin be the one we place in the room. However, we’re also going to intersperse the other two statues in different areas of the dungeon. After all, our cockatrices aren’t on a leash, so it would make sense that these small monstrosities hunted and struck down a few others in Tresendar Manor.
We’ll place one petried adventurer in the hallway (by area 6) and the other in one of the other hallways (probably by area 8 & 10). Only Patsy will come back to life after 24 hours. Sadly, the other two won’t ever come out of their stone slumber (not without a new side quest at least).
Until next time!
advertisement
View all results
advertisement