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Waterdeep needs a discrete pawn and lending shop to cover all those “I’ll gladly pay you Tuesday for an ale today” adventurers.
Our Wandering Monster Guides continue with our first 3D entry for the Wilderness Trek table!
Time to pick our Fire Elemental and all her spawning babies for the backyard Night Hag encounter!
Here’s the final gameboard, stats and combat mechanics as the group fights for freedom!
The prisoners’ best opportunity to escape is upon us! Let’s flush out the gameboard!
The captured prisoners are on the move to Waterdeep! Let’s build the campfire scene!
DM Ben shows you how to use a series of skill checks to ultimately escape!
The Lost Mines of Phandelver DnD 5e module just wasn’t cutting it. See why and how we’re transitioning!
WIP Wednesday is upon us and this time we sprinkle in a little floor tile accent color!
Let’s begin to building the spooky basement terrain board for the Night Hag’s cabin in the woods one-shot!
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