advertisement
30 April 2025
Time to explore another room inside Acquisitions Incorporated D&D Beyond 5e Module! Roll for investigation!
The 3DRPG team considers dungeon crawling its first true gaming love. There is just something about those spooky hallways and mysterious doors that just gets our DnD dice a pumpin’. Let’s see what we can come up with, thanks to our 3D printer’s mighty magical skillz.
So, we’re setting our sights on Room 2: Storage. DM’s sorta lick their chops at these kinds of rooms because it’s very difficult for players to resist the urge to scavenge for riches, despite these types of scenarios being primetime for nasty traps. One can certainly play this encounter via theatre of the mind, but come on, we’re 3D printer enthusiasts for goodness sake!
We send off a rather large batch of 3D prints to Kimmy Utah each quarter and always try to do a more balanced split between miniatures and scatter terrain. That sounds nice and logical, right? Instead, we almost always come out mini-top-heavy, which is hysterical because our pre-painted miniatures library is substantial, having been avid collectors since the release of Harbinger in 2003.
Thankfully, we breathed a little sigh of relief while selecting some storage room scatter here because we remembered how bountiful Cast n Play’s Terrain Essentials Vol. II: Interiors Kickstarter was for our TTRPG library. It raised a whopping $213k+ and for good reason, as it was an absolute treasure trove.
Now, not everything in our storage room scatter selections is 3D-printed, and not everything is Cast n Play. We used some vintage Gen Con wooden crates, some cannisters from Hayland Terrain, and then some trunks from EC3D Designs. We actually prefer using a variety of DnD creators whenever possible, as it makes the scene look a little more authentic, if that makes sense.
Unlike the Escape Room we built earlier, we want this space to be a bit larger so that it comes off like the Franchisee inhabitants of Tresendar Manor, we’re fully supplied before things took a turn for the worse.
Now, the hit squad that ultimately took out The Fellowship of the Golden Mongoose AI Franchise naturally knew someone would ultimately come to find out what happened to that adventuring team, so they have transformed this underground bunker into absolute chaos.
Its new inhabitants tripwired the unsuspecting crates with three explosive flasks of alchemist’s fire (Perception DC 15 | disadvantage with no light source). If spotted, the group can use a Slight of Hand DC 12 check to disarm them and even pocket those flasks. If triggered, we’re going to use these slick flame pieces from the Tomb of Annihilation box set to represent the sudden explosion.
DM Ben still has to finalize the treasure here, but any surviving plunder could come in handy for the group’s newly acquired Bastion in The High Forest. The 5E module lists numerous building supplies, including nails, mortar, glue, and so forth, worth a total of 100 gp within the storage room’s various crates and casks.
Good stuff, but at the very least, we’ll let the group pull a Nord Games card or two from their Treasure Trove Deck for any Investigation dice rolls higher than 15.
We’ll certainly show you this Storage Room in its entirety, but we need to get the bones of it down first.
Until next time!
advertisement
View all results
advertisement