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Time to meet our first Beneath the Sands NPC but you better be prepared to haggle.
Elephants with some tude? Absolutely. Count us in on everything Loxodon these days.
With time on our side, we get a chance to swap out some scatter terrain on a previously prepped encounter.
Another DnD townsfolk NPC for our ever-growing library?! Ummm, yes please.
Sometimes you gotta send in Silencer Units when Constructs suddenly go wrong.
Great, so now we have Gremlins just roaming around Gnome Tinkerers? That can’t be good.
Wall of Water spell or Rushing Water trap? All depends on the rolls!
Those Gnome Tinkerer’s are up to their old mechanical tricks again and have a new ride for you to test drive.
Egads! Talk to your mother with that mouth? Just askin’.
Mugs are for suckers. Real Minotaur’s only need a bottle. Am I right?!
Sometimes a gnome tinkerer needs a little more firepower so why not call in the treaded cavalry?
EOW housekeeping time including a half-orc face card & some potion spell cards.
Statues for the taking or statues for the slaying? Only the thief knows…
DM Ben uncovers some old terrain for some future down on the farm encounters.
Cast n Play’s Steampunk Workshop is a keeper. Plus, these pipes gotta lead somewhere, right?
We’re moving on to Step 2 and the wood elements phase of our Village paint guide!
Gotta (mage) hand it to Loot Studios…their shadow meat hooks sure are spooky.
Another potential one-shot mission reward but first we have to determine how this unpredictable portal actually works.
Just take a right at the toxic pond and then follow the tree cues from there…
“All by My Shelf” and finally gets its store owner’s miniature!
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