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29 November 2023
We don’t really do wine prints every Wednesday but we didn’t think any of our current “Work in Progress” items were quite ready to blog about so this particular print made for a good midweek headline. 😉
This week’s print comes courtesy of the immensely talented team at STL Miniatures and their slick Winemakers Set. They have become an absolute must Patreon subscription since receiving an honorable mention earlier in 2023 (after we had just started to print their work).
We first spun this one on our Mars Pro 3 in Resin but it just wouldn’t quite print flat enough – probably operator error on our part of course. However, no probs whatsoever via our Mini Prusa and FDM. Thus, it’s really dealer’s choice on how you ultimately run this one through the “replicator” (one of our many printer nicknames).
Resident Painter, Kimmy Utah, went with the classic colors here. Some wood, some brass, and of course, plenty of grapes. And with ArmyPainter Speedpaints you can really gussy this print up super fast. We especially love their new Metallics set.
So this print got us thinkin’, how are we going to incorporate this winery piece into one of our DnD campaigns? We recently did a fun post on fruits and crushed grapes certainly fall into that oversized glass of fun. Certainly, you can go with the staple mission where a mythical winemaker demands the rarest of grapes for his next batch of wine for the King. Or, maybe you just like to give your players the opportunity to craft items in your campaigns…what’s more fun than making your own wine?!
DM Ben prefers magic items to more often than not have limited uses so that character-building doesn’t get out of hand or accidentally imbalanced for some of the group. There’s nothing worse than one or two early-level characters with super high ACs while the rest of the party is still hovering around 14. Thus, he’ll often take any sort of spell/potion and just apply it to a rare bottle of wine/consumables find. For example, the wine is so good you gain flight (good) or Tasha’s Hideous Laughter (bad).
We just devoured the amazing Acquisition’s Inc The Series 2 on YouTube (which had a lot of consumables) over the holiday break and one nifty thing we saw Chris Perkins do was handle saves a little differently than we’re traditionally used to seeing. Certainly consuming mysterious alcohol might require a save, right?
On a successful save, nothing bad happens but on a failed save, you are going to experience some sort of negative effect like exhaustion, poison, etc. And you could even reverse that depending on the situation…meaning a failed save (nothing bad) but on a successful save (gain some temp hit points).
Now, who is going to cover this bar tab?! We’re always thirsty for more!
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