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It’s part two of our Tresendar Manor ruins encounter prep as we pick out monsters & spin up another Franchise logo.
When forced to choose, how do you pick your minis: by race, class, role, or sculpt?
Here comes part two of our d20 Great Cavern Escape random table!
We’ve got a fun and engaging free d20 table filled with random encounters to escape any cavern!
Another dice sesh cometh. Let’s see what DM Ben has cooked up for the group!
Safe to say, the last thing any adventuring party wants to run into are Rust Monsters. Alas, today’s the day!
Two new obstacles just made underground cavern travel a bit precarious, to say the least.
Time to get up close and personal with our pawn store owners by picking their minis and face cards!
Here’s the final gameboard, stats and combat mechanics as the group fights for freedom!
The captured prisoners are on the move to Waterdeep! Let’s build the campfire scene!
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