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Time to meet our first Beneath the Sands NPC but you better be prepared to haggle.
Elephants with some tude? Absolutely. Count us in on everything Loxodon these days.
With time on our side, we get a chance to swap out some scatter terrain on a previously prepped encounter.
Another DnD townsfolk NPC for our ever-growing library?! Ummm, yes please.
Sometimes you gotta send in Silencer Units when Constructs suddenly go wrong.
Great, so now we have Gremlins just roaming around Gnome Tinkerers? That can’t be good.
Wall of Water spell or Rushing Water trap? All depends on the rolls!
Those Gnome Tinkerer’s are up to their old mechanical tricks again and have a new ride for you to test drive.
Egads! Talk to your mother with that mouth? Just askin’.
Mugs are for suckers. Real Minotaur’s only need a bottle. Am I right?!
Here comes part two of our d20 Great Cavern Escape random table!
There are faces poking through this devil’s tummy. Not good. Not good at all.
We’ve got a fun and engaging free d20 table filled with random encounters to escape any cavern!
One Ogre – not good. A warband of Ogres – especially bad.
The Forgotten Rails is hovering towards its first ribbon-cutting ceremony but these trains need roofs, right?!
Aim for the one in the middle and pray you hit something, right?
Let’s see what DM has in store for you today…literally.
In between combat, he really enjoys a good book (on how to fight better).
The dice giveth and the dice taketh away. Let’s see what DM Ben has in store!
Hidden waterfall cave doorway, anyone? Besides, who doesn’t want to make a grand entrance?
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