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Time to meet our first Beneath the Sands NPC but you better be prepared to haggle.
Elephants with some tude? Absolutely. Count us in on everything Loxodon these days.
With time on our side, we get a chance to swap out some scatter terrain on a previously prepped encounter.
Another DnD townsfolk NPC for our ever-growing library?! Ummm, yes please.
Sometimes you gotta send in Silencer Units when Constructs suddenly go wrong.
Great, so now we have Gremlins just roaming around Gnome Tinkerers? That can’t be good.
Wall of Water spell or Rushing Water trap? All depends on the rolls!
Those Gnome Tinkerer’s are up to their old mechanical tricks again and have a new ride for you to test drive.
Egads! Talk to your mother with that mouth? Just askin’.
Mugs are for suckers. Real Minotaur’s only need a bottle. Am I right?!
Another freakish monster for our mysterious DnD Collector villain. Time for a deep dive but look before you jump!
I don’t know, I still think we can take it…but you go first. 😉
It’s finally time to introduce The Forgotten Rails’ very first Construct into the game! Meet TK421, also known as Tech!
How about some free Wereboar soldiers to liven up your next outdoor exploration encounter?
Something tells us this cursed musician doesn’t take requests…or does he?! Let’s build an encounter around our newest NPC!
If you gonna go sifting gold, we suggest you take this entrance.
Let’s unpack our newest train car for your growing Hovertrain!
Even the party Rogue is a bit on edge to check for traps before entering this cave.
Turtleborn Pirates are some of the toughest sailors on the sea thanks to that hard shell!
We’ve fallen in love with this new Puzzles & Passages set by Milestone Heroes!
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